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Simulations are described as “the most cutting-edge e-learning technique” (Lipschutz,
2004). They offer a radical departure from the highly criticized page-turns,
drill-and-practice programs, and workbooks online. Simulation-based programs
promise to engage learners by making them active participants in real-world problem
solving and allowing them to engage in role plays, providing a safe environment
for exploration. These promises have captured the attention of the instructional
designers and their clients. Simulations must be evaluated in the context of the problem-
based design. Simulations are not a silver bullet, but they should be an important
part of your portfolio.
Simulations include attitudinal simulations;
case studies; games; symbolic (invisible) simulations; physical simulations;
role plays; procedural simulations; software simulation; and virtual reality. These
strategies are grouped together because they require active participation in order for
learners to gain news skills and knowledge. The active and hands-on nature of these
strategies results in understanding based on experience.
What Is Simulation?
Simulations are models or representations of devices, equipment, principles,
processes, and situations that enable learners to experience and learn about these
things in a safe and supported environment.
Online learning simulations are models of real systems that enable learners to
conduct experiments for the purpose either of understanding the behavior of systems
or for evaluating various strategies. The degree to which simulations model or
represent real-world phenomena, physical objects, and interpersonal events varies
greatly. Budget, time, and technology also dictate the scope of simulations.
Using technology-based simulations, learners have the opportunity to experiment
and to try a variety of strategies in ways that are often not practical or financially
feasible in traditional classroom-based simulations.
Why Use Simulation?
The question “Why use simulation?” is worth considering. As Billhardt (2004), writing
for Chief Learning Officer magazine, points out, simulations have not gained widespread
adoption in corporate training. He cites “the largest roadblock to widespread
adoption of online simulations as uncertainty over how to develop, use, and incorporate
simulations successfully into exiting training environments.”
Simulation strategies are essential
problem-based design tools when you must gain attention, create a reflective opportunity,
provide authentic practice, or teach software applications.
Consider simulations when you must develop training on a topic that is “old
news,” such as time management or corporate policies. Simulations can also breathe
new life into subjects that are theoretical or complex. Consider simulations for teach-
ing topics such as cardiovascular health or stock market concepts. Involving the
learner in a story or asking him or her to play a role gains attention.
Think about simulations when it is not enough to simply know the right answer.
Instructional designers asked to deliver programs for teaching high-order thinking
skills such as analysis, synthesis, and evaluation should consider simulations. Simulations
can provide an opportunity for reflection or a chance for learners to consider
how they arrived at an answer, why the answer is right/wrong, and the outcomes
of alternative answers. In many e-learning programs, learners read and respond to
multiple-choice questions and rarely reflect on their answers. Simulations can be an
excellent strategy to encourage reflective thinking by allowing learners to try alternative
choices and observe the outcomes of their decisions. In physical simulations
such as Control the Nuclear Power Plan, learners can experiment in a safe environment
with a model of a nuclear reactor, and in a role play such as The Doctor’s Dilemma,
learners can reflect on ethical issues with no clear right or wrong answers.
Simulations can also enable instructional designers to create authentic practice.
Consider the authentic practice that firefighters get from interFIRE VR or the kind
of realistic patient assessment skills medical professionals develop using case studies
such as the KUMC Burn Patient. Simulations with authentic practice not only engage
the learner, but they may improve the skills transfer from learning to practice.
As Brenda Sugrue (2003a) argues, “The active ingredient in simulations is authentic
practice with feedback to correct errors. Authentic practice can be expensive and
time-consuming to produce. Good practice mimics the decision-making process, the
problem-solving steps, and the application of skill and knowledge involved in the real
task. Corrective feedback is equally challenging to develop. Feedback should do more
than ask the learner to ‘try again’ or tell her the correct answer. Corrective feedback
should explain why the response is wrong and why the alternative answer is right.”
Think about simulations when you are asked to develop software application
training. Simulations offer instructional designers a range of options from full immersion
strategies of NETg and SmartForce to narrated simulations.
As you build your portfolio of problem-centered design strategies, consider simulations
when you want to gain attention, create a reflective opportunity, provide
authentic practice, and teach software applications. |